MSGC(1) | General Commands Manual | MSGC(1) |
msgc
, msg_window
,
msg_string
, msg_clear
,
msg_standout
, msg_standend
,
msg_display
, msg_display_add
,
msg_printf
, msg_prompt
,
msg_prompt_add
,
msg_prompt_win
,
msg_prompt_noecho
, msg_row
,
msg_table_add
—
-o
name]
file
#include "msg_defs.h"
void
msg_window
(WINDOW
*window);
const char *
msg_string
(msg
msg_no);
void
msg_clear
(void);
void
msg_standout
(void);
void
msg_standend
(void);
void
msg_display
(msg
msg_no, ...);
void
msg_display_add
(msg
msg_no, ...);
void
msg_printf
(fmt,
...);
void
msg_prompt
(msg
msg_no, const char
*def, char *val,
int max_chars,
...);
void
msg_prompt_add
(msg
msg_no, const char
*def, char *val,
int max_chars,
...);
void
msg_prompt_win
(msg
msg_no, WINDOW
*win, const char
*def, char *val,
int max_chars,
...);
void
msg_prompt_noecho
(msg
msg_no, const char
*def, char *val,
int max_chars,
...);
int
msg_row
(void);
void
msg_table_add
(msg
msg_no, ...);
msgc
and
produces both a .c and a .h file that implement the menu system. The standard
root name of the files is msg_defs. The
-o
name can be used to specify a
different root name.
MSGDEF
msgc
. The current location defaults to
/usr/share/misc.msg_window
().
All variable argument lists in the functions are used as are arguments to sprintf(3). The messages may have sprintf(3) conversions in them and the corresponding parameters should match. Messages are identified by name using the notation ‘MSG_name’ where “name” is the name in the message source file. (The definitions are accessed by including the generated .h file into a source file wanting to use the message routines.)
The function msg_string
() just returns a
pointer to the actual message string. The functions
msg_clear
(), msg_standout
()
and msg_standend
() respectively clear the message
window, set standout mode and clear standout mode.
The functions msg_display
() and
msg_display_add
() cause a defined message to be
displayed in the message window and does the requested conversions before
printing. The difference is that msg_display
()
clears the window before displaying the message. These functions fill
paragraphs for readability. The msg_table_add
()
function behaves like msg_display_add
() but does not
fill text.
The function msg_printf
() allows to
display a raw message without going through the message catalog.
The remaining functions deal with a prompt facility. A prompt
message is either taken from the message directory or from a given string.
The message is processed with
sprintf(3) and then
displayed. If the parameter def is
non-NULL
and not a string of
zero length, a default value is printed in brackets. The user is allowed to
type in a response. If the user types just the newline character, the
default is returned in the value. The parameter
max_chars is the length of the parameter
val, where the results are stored. The parameters
def and val may point to the
same character array. If the default is chosen, the character array is not
changed. The functions msg_echo
() and
msg_noecho
() control whether the prompt routine echo
or don't echo the input that is typed by the user.
msg_prompt_win
() uses the specified curses
window instead of the default one.
msg_row
() return the current row - i.e.:
getcury(msg_win) + getbegy(msg_win).
March 3, 2012 | NetBSD 9.2 |