Axes | CartesianCoordinateSystem | |
AxisAsPositionedLine(AxisDirection chosenAxis) | CartesianCoordinateSystem | |
CartesianCoordinateSystem() | CartesianCoordinateSystem | |
CartesianCoordinateSystem(IProvidesPositioningReferences positioningReferenceProvider, string positioningReferenceKey) | CartesianCoordinateSystem | |
CartesianCoordinateSystem(Position origin) | CartesianCoordinateSystem | |
CartesianCoordinateSystem(CartesianCoordinateSystem cs) | CartesianCoordinateSystem | |
CartesianCoordinateSystem(Position origin, Vector3D xAxis, Vector3D yAxis, Vector3D zAxis) | CartesianCoordinateSystem | |
CartesianCoordinateSystem(Position origin, double eulerPsi, double eulerTheta, double eulerPhi) | CartesianCoordinateSystem | |
CartesianCoordinateSystem(Position origin, EulerAnglesSet eulerAngles) | CartesianCoordinateSystem | |
CartesianCoordinateSystem(Position origin, SystemBaseVectors axes) | CartesianCoordinateSystem | |
CartesianCoordinateSystem(SerializationInfo info, StreamingContext context) | CartesianCoordinateSystem | |
Clone() | CartesianCoordinateSystem | |
CoordinateSystemChanged | CartesianCoordinateSystem | |
GetCSForReflection(CartesianCoordinateSystem coordinateSystemInput) | CartesianCoordinateSystem | static |
GetCSFromAxisRotationsSequence(Position origin, AxisRotationSequence sequence) | CartesianCoordinateSystem | static |
GetCSFromCartesianAnglesOfZAxis(Position origin, double zeta, double alpha, double beta, bool inclinationFirst, bool zAxisDefinedInRotatedSystem) | CartesianCoordinateSystem | static |
GetCSFromDirectionAnglesOfZAxis(Position origin, double zeta, double alpha, double beta, double gamma, bool inclinationFirst, bool zAxisDefinedInRotatedSystem) | CartesianCoordinateSystem | static |
GetCSFromDirectionOfZAxis(Position origin, double zeta, Vector3D directionOfZAxis, bool inclinationFirst, bool zAxisDefinedInRotatedSystem) | CartesianCoordinateSystem | static |
GetCSFromIOrientationDefinition(Position origin, IOrientationDefinition orientationDefinition) | CartesianCoordinateSystem | static |
GetCSFromSphericalAnglesOfZAxis(Position origin, double zeta, double zPhi, double zTheta, bool inclinationFirst, bool zAxisInclinatedInRotatedSystem) | CartesianCoordinateSystem | static |
GetGlobalTransformationParameters(out Matrix3x3D globalRotationMatrix, out Vector3D globalOriginPos) | CartesianCoordinateSystem | |
GetPositioningReference | CartesianCoordinateSystem | |
GetRotatedAndTranslatedCoordinateSystem(Vector3D offset, Matrix3x3D rotation) | CartesianCoordinateSystem | |
GetRotationAsSphericalAnglesOfZAxis(out double theta, out double phi) | CartesianCoordinateSystem | |
IsDefinedAbsolutely | CartesianCoordinateSystem | |
OnCoordinateSystemChanged() | CartesianCoordinateSystem | |
operator!=(CartesianCoordinateSystem cs1, CartesianCoordinateSystem cs2) | CartesianCoordinateSystem | static |
operator==(CartesianCoordinateSystem cs1, CartesianCoordinateSystem cs2) | CartesianCoordinateSystem | static |
Origin | CartesianCoordinateSystem | |
PositioningReferenceKey | CartesianCoordinateSystem | |
PositioningReferenceProvider | CartesianCoordinateSystem | |
RotationMatrixForArbitraryAxis(Vector3D rotationAxis, double angle) | CartesianCoordinateSystem | static |
RotationMatrixForRotationAngle(PhysicalValue rotAngle) | CartesianCoordinateSystem | static |
RotationMatrixForXAxis(double angle) | CartesianCoordinateSystem | static |
RotationMatrixForYAxis(double angle) | CartesianCoordinateSystem | static |
RotationMatrixForZAxis(double angle) | CartesianCoordinateSystem | static |
SetPositioningReference(IProvidesPositioningReferences referenceProvider, string key) | CartesianCoordinateSystem | |
ToString() | CartesianCoordinateSystem | |
TransformInternalPosition2PositionInReferenceCS(Vector3D internalPos) | CartesianCoordinateSystem | |
TransformPositionInReferenceCS2InternalPosition(Vector3D externalPos) | CartesianCoordinateSystem | |