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Anjuta Developers Reference Manual | ![]() |
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#include <libanjuta/interfaces/ianjuta-debugger-variable.h> IAnjutaDebuggerVariableObject; #define IANJUTA_DEBUGGER_VARIABLE_ERROR IAnjutaDebuggerVariable; IAnjutaDebuggerVariableIface; GQuark ianjuta_debugger_variable_error_quark (void); gboolean ianjuta_debugger_variable_assign (IAnjutaDebuggerVariable *obj, const gchar *name, const gchar *value, GError **err); gboolean ianjuta_debugger_variable_create (IAnjutaDebuggerVariable *obj, const gchar *expression, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err); gboolean ianjuta_debugger_variable_destroy (IAnjutaDebuggerVariable *obj, const gchar *name, GError **err); gboolean ianjuta_debugger_variable_evaluate (IAnjutaDebuggerVariable *obj, const gchar *name, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err); gboolean ianjuta_debugger_variable_list_children (IAnjutaDebuggerVariable *obj, const gchar *name, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err); gboolean ianjuta_debugger_variable_update (IAnjutaDebuggerVariable *obj, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err);
This interface is used to examine and change values of expression. It is based on the MI2 variable object interface of gdb. A variable needs to be created before being able to get or set its value and list its children.
typedef struct { gchar *name; gchar *expression; gchar *type; gchar *value; gboolean changed; gint children; } IAnjutaDebuggerVariableObject;
#define IANJUTA_DEBUGGER_VARIABLE_ERROR ianjuta_debugger_variable_error_quark()
typedef struct { IAnjutaDebuggerIface g_iface; gboolean (*assign) (IAnjutaDebuggerVariable *obj, const gchar *name, const gchar *value, GError **err); gboolean (*create) (IAnjutaDebuggerVariable *obj, const gchar *expression, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err); gboolean (*destroy) (IAnjutaDebuggerVariable *obj, const gchar *name, GError **err); gboolean (*evaluate) (IAnjutaDebuggerVariable *obj, const gchar *name, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err); gboolean (*list_children) (IAnjutaDebuggerVariable *obj, const gchar *name, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err); gboolean (*update) (IAnjutaDebuggerVariable *obj, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err); } IAnjutaDebuggerVariableIface;
GQuark ianjuta_debugger_variable_error_quark (void);
Returns : |
gboolean ianjuta_debugger_variable_assign (IAnjutaDebuggerVariable *obj, const gchar *name, const gchar *value, GError **err);
Set the value of one variable or child object.
obj : |
Self |
name : |
Variable name |
value : |
Variable value |
err : |
Error propagation and reporting. |
Returns : | TRUE if the request succeed and the callback is called. If FALSE, the callback will not be called. |
gboolean ianjuta_debugger_variable_create (IAnjutaDebuggerVariable *obj, const gchar *expression, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err);
Create a new variable object in the current thread and frame.
obj : |
Self |
expression : |
Variable expression |
callback : |
Callback to call when the variable has been created |
user_data : |
User data that is passed back to the callback |
err : |
Error propagation and reporting. |
Returns : | TRUE if the request succeed and the callback is called. If FALSE, the callback will not be called. |
gboolean ianjuta_debugger_variable_destroy (IAnjutaDebuggerVariable *obj, const gchar *name, GError **err);
Delete a previously created variable or child object including its own children.
obj : |
Self |
name : |
Variable name |
err : |
Error propagation and reporting. |
Returns : | TRUE if the request succeed and the callback is called. If FALSE, the callback will not be called. |
gboolean ianjuta_debugger_variable_evaluate (IAnjutaDebuggerVariable *obj, const gchar *name, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err);
Get the value of one variable or child object.
obj : |
Self |
name : |
Variable name |
callback : |
Callback to call with the variable value |
user_data : |
User data that is passed back to the callback |
err : |
Error propagation and reporting. |
Returns : | TRUE if the request succeed and the callback is called. If FALSE, the callback will not be called. |
gboolean ianjuta_debugger_variable_list_children (IAnjutaDebuggerVariable *obj, const gchar *name, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err);
List and create objects for all children of a variable object.
obj : |
Self |
name : |
Variable name |
callback : |
Callback to call when the children have been created |
user_data : |
User data that is passed back to the callback |
err : |
Error propagation and reporting. |
Returns : | TRUE if the request succeed and the callback is called. If FALSE, the callback will not be called. |
gboolean ianjuta_debugger_variable_update (IAnjutaDebuggerVariable *obj, IAnjutaDebuggerCallback callback, gpointer user_data, GError **err);
List all changed variable objects since the last call.
obj : |
Self |
callback : |
Callback to call with the list of all changed variables |
user_data : |
User data that is passed back to the callback |
err : |
Error propagation and reporting. |
Returns : | TRUE if the request succeed and the callback is called. If FALSE, the callback will not be called. |